'Atomic Charge Game Studios' is a game studio founded by Levy.S.Baines. It was first created in "5/11/2018" by Levy Baines. Our goal as a game studios is to make something that others will fall in love with and get addicted to.
We want to make fun and new game ideas that other haven't made yet. "I think as a game studio the most important thing is the game users and the feedback they give. -Levy". Atomic Charge uses the Unity game engine for all game development.
Laser Line is a grid based puzzle game. The main goal of the game is to unlock levels and get a high score. So you have to solve these levels as fast as you can to get a high score. You can complete the levels by guiding the lase to the point using the movable mirrors and splits.
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Carve cube is an endless runner game. The main goal of the game is to carve the grid in front to the player to fit the cubes coming at you. You will hit the "G" key to active "Grid Carve" this will let you make a blueprint of what you want carved out. Then you hit G to confirm the carve. It does not have a lot of features just yet. But I will add a lot more soon.
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Space gird is a fortnite like building system. It is not close to as good as fortnite's building system. But it's a working prototype for something that could be big. If this gets any attention I will continue to work on it and improve it.
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